Daniel HenshawMay 5, 20221 min read[06/05/2022] Player AudioAudio Manager Script:In this script the functions randomly choose an Audio Clip. These functions are run via an animation event. These animation events are triggered when the player makes contact with the ground.Clip of audio working in game:
Audio Manager Script:In this script the functions randomly choose an Audio Clip. These functions are run via an animation event. These animation events are triggered when the player makes contact with the ground.Clip of audio working in game:
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